using System;

namespace TFSBuddy.IBuddy
{
    [Serializable]
    public class iBuddyState
    {
        public iBuddyHeartEffects HeartEffect { get; set; }
        public iBuddyBodyEffects BodyEffect { get; set; }
        public iBuddyDurationEffects DurationEffect { get; set; }
        public iBuddyHeadEffects HeadEffect { get; set; }
        public iBuddyWingEffects WingEffect { get; set; }
    }
}
